![]() The ability to rename Cyan's Bushido techniques was removed.The option to customize controller inputs was removed.Information specific to items, magic and lore have their information omitted, resulting in one less column of text.A majority of additional information for all equipment in the menu were also removed due to the storage limitations.Menus were reorganized to accommodate the changes. The storage and screen space limitations of the SNES resulted in shortened translations of the script, abilities and enemies.Kanji for elemental properties are replaced with icons.Official titles based on a job that was displayed next to a party member in the main menu was removed.Name changes for several characters that were more appealing to western audience, excluding the latter: Tina → Terra, Lock → Locke, Mash → Sabin, Biggs → Vicks.This resulted in pop-culture references, major story mistakes, story structure and characters arcs that were mistranslated and misinterpreted, inaccuracy of world-building and player hints and in-game instructions that weren't clearly explained. Localization - The script was solely translated in English by Ted Woolsey who, under severe time constraints to meet the deadline of the North American release, had re-written major changes to the story, characters and terminology.New Logo & Title Screen - A new logo featured during the opening introduction and title screen to accommodate the name change to " Final Fantasy III".Ĭompared to the Super Famicom version (left).In addition to an English localization, numerous changes were incorporated: This is due to the original versions of Final Fantasy II and Final Fantasy III, as well as Final Fantasy V having released in Japan only at the time, with Final Fantasy IV rebranded and released internationally as " Final Fantasy II", thus the game was also rebranded to accommodate the absences. It is the North American localization of the game and was renamed and marketed as " Final Fantasy III". I would hope they would just fix the menu in a patch and fix controller support.The first international edition of Final Fantasy VI was released on October 20, 1994. I really disliked a lot the battle menu, however unless they bring new stuff to the game I don't see why I should get those 2 again. This one we will have to see what the new version looks like to see if that's worth buying again.Īs for FF5&6, I don't quite understand at all why they are releasing new versions. Sure I disliked a lot the fact it was 3D but still the NES graphics weren't great compared to what we liked during SNES era, so I didn't mind too much for this one, also I really like the new music in the steam version, it is poor quality but still way better than the NES version. FF4 3D remake is one of the worst pieces of ♥♥♥♥ S-E ever did.Īs for FF3 i'm not quite sure which graphics I prefer between the old NES and 3D remake. The PSP version was what we deserved and i'm kinda pissed we will need to buy this game again to get what we deserved in the first place. And especially when there was a PSP version that was a thousand times better than the ♥♥♥♥♥♥♥ 3D version. The camera is so zoomed in you can't see ♥♥♥♥, it is so ♥♥♥♥♥♥♥ bad that it's a lot easier to orient yourself using only the map and not even check the main screen. I was like, OMG are you ♥♥♥♥♥♥♥ kidding me, how can they be that stupid to think we would like those graphics. ![]() This will probably be an automatic buy on release for me unless they get greedy and sell it super expensive.Īs for FF4 I was so pissed off to see they choose to port the 3D version. I have quite mixed feeling about those remake of FF 1-6.įirst I'm quite happy to to see we will now have FF1&2 on steam and definitely happy to see they keep the old 2D style. For sure they are preparing this next release. Yeah I just notice that name change and then went to see the forums.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |